isElementSyncer
Client-side
Server-side
Shared
This function checks whether an element is synced by the local player or not. This can be a ped, vehicle or object.
OOP Syntax Help! I don't understand this!
- Method:element:isSyncer(...)
- Variable: .syncedByLocalPlayer
Syntax
bool isElementSyncer ( element theElement )Required Arguments
- theElement: The element to check.
Returns
- bool: result
Returns true if the passed element is synced by the local player, false otherwise.
Code Examples
client
This example draws a string above peds synced by local player in 50m proximity.
function renderSyncedElements() -- Retrieve ped elements streamed in for k, el in ipairs(getElementsByType('ped', root, true)) do repeat if (not isElementSyncer(el)) then -- Skip if local player isn't syncer break end
local pedX, pedY, pedZ = getElementPosition(el) local sX, sY, sD = getScreenFromWorldPosition(pedX, pedY, pedZ + 1.2) if (not sX) or (sD > 50) then -- Not on screen or too far away break end
dxDrawText('Syncer', sX, sY, 0, 0, tocolor(255, 255, 255, 255), 20 / sD, 'arial') until true endendaddEventHandler('onClientRender', root, renderSyncedElements)See Also
Element Functions
- addElementDataSubscriber
- attachElements
- clearElementVisibleTo
- cloneElement
- createElement
- destroyElement
- detachElements
- getAllElementDataUpdated
- getAttachedElements
- getElementAlpha
- getElementAngularVelocity
- getElementAttachedOffsets
- getElementAttachedTo
- getElementBonePosition
- getElementBoneQuaternionNew
- getElementBoneRotation
- getElementBoundingBox
- getElementByID
- getElementByIndex
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getElementDimension
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementHealth
- getElementID
- getElementInterior
- getElementLighting
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRadius
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementSyncer
- getElementType
- getElementVelocity
- getElementZoneName
- getLowLODElement
- getRootElement
- hasElementData
- hasElementDataSubscriber
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementCollidableWith
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLocal
- isElementLowLOD
- isElementOnFireNew
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementVisibleTo
- isElementWaitingForGroundToLoad
- isElementWithinColShape
- isElementWithinMarker
- removeElementData
- removeElementDataSubscriber
- setElementAlpha
- setElementAngularVelocity
- setElementAttachedOffsets
- setElementBonePosition
- setElementBoneQuaternionNew
- setElementBoneRotation
- setElementCallPropagationEnabled
- setElementCollidableWith
- setElementCollisionsEnabled
- setElementDataUpdated
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementLightingNew
- setElementMatrix
- setElementModel
- setElementOnFireNew
- setElementParent
- setElementPosition
- setElementRotation
- setElementStreamable
- setElementSyncer
- setElementVelocity
- setElementVisibleTo
- setLowLODElement
- updateElementRpHAnim
Element Events
- onClientElementColShapeHit
- onClientElementColShapeLeave
- onClientElementDataChange
- onClientElementDestroy
- onClientElementDimensionChange
- onClientElementInteriorChange
- onClientElementModelChange
- onClientElementStreamIn
- onClientElementStreamOut
- onElementClicked
- onElementColShapeHit
- onElementColShapeLeave
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync