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getElementAlpha

Client-side
Server-side
Shared

Pair: setElementAlpha

This function returns the alpha (transparency) value for the specified element. This can be a player, ped, object, marker, vehicle or weapon.

OOP Syntax Help! I don't understand this!

  • Method:element:getAlpha(...)
  • Variable: .alpha

Syntax

int|false getElementAlpha ( ​element theElement )
Required Arguments
  • theElement: The element whose alpha you want to retrieve.

Returns

  • int|false: alpha

Returns an integer (0-255; 0 = transparent) indicating the element's alpha, or false if invalid arguments were passed.

Code Examples

client

This example outputs whether the player is invisible.

function amIVisible()
if getElementAlpha(localPlayer) == 0 then
outputChatBox("I'm invisible")
else
outputChatBox("I'm not invisible")
end
end
addCommandHandler("amivisible", amIVisible)

See Also

Element Functions